A Semester Working Exclusively with MEAN Stacks

Since May, I’ve had the unique experience of working with MEAN stacks on a daily basis, each varying in complexity and architecture to reflect a different end goal. A semester ago, I’d never guessed how little time I’d be spending writing C++, Java, Swift, or even Python applications compared to JavaScript-powered web applications. Furthermore, this […]

Introducing Thimble’s Console V1.0

A OSD600 Contribution Overview This post will be one of my last related to this semester, specifically to OSD600 which has seen the class learning quite a bit about Open Source web technologies; contributing to Mozilla’s Thimble in doing so. More on such topics can be found here and there. Though I’ve mentioned my contributions […]

An Introduction to Heroku

An OSD600 Exercise Heroku This week, the class was introduced to Heroku, which is described as, “a platform as a service (PaaS) that enables developers to build, run, and operate applications entirely in the cloud”. It was a first step for many of us into PaaS concepts, along with interact with such a concept. Luckily, […]

Giving Life to the Console in Thimble

An OSD600 Contribution Update This short article will elaborate recent developments to the Thimble developer console that I’ve been implementing, with the previous progress post located here. Since then, the interface has been ported from a Bracket’s extension which will serve as the base for the Thimble version. Below, is the current styling and functionality, […]

Unit Testing a NodeJS Driven Project

An OSD600 Lab This lab extends the previous OSD600 Lab, which had us creating a NodeJS project with which utilized ESLint, choosing a JavaScript coding guideline, and finally testing our efforts with the powerful Travis CI. This time, we were introduced to the process of unit testing; another important developer tool which is often overlooked […]

Bramble Console = self.Console()

An OSD600 Contribution Update This small post is an update to the Thimble Console implementation that I’ve been working on with the help of David Humphrey. I’m writing this at the time where a pull request is still being reviewed and extended as requested, which very well could be merged or approved-with the implied “Now […]

Creating a NodeJS Driven Project

OSD600 Week Nine Deliverable Introduction For this week, we were introduced to a few technologies that though interacted with during our contributions and coding, were never described or explained the ‘why’, ‘how’, or even the ‘where to start’ aspects. The platforms on trial? Node, Travis CL and even ESLint -curse you linter, for making my […]

JavaScript Console in Thimble

OSD600 Assignment Two Deliverable Introduction Originally, my aspirations had drawn my contribution choice to a recently suggested UI enhancement, which can be found in my previous blog post here. Though it led to some valuable discussions for said implementation, it was decided that until such topic is further conceptualized, my contributions should be spent otherwise […]

Spacemacs Startup

Going Evil

OSD600 Week Seven Deliverable Introduction I have been a vim user for about two years, most of that time dedicated to simply learning how to exit the application. But all jokes aside, I’ve been using this editor for 90% of my projects and can say with confidence that despite its perverse editing modes, my continuous […]